Unity announced it is teaming with Microsoft and making Azure its cloud solution partner to create real-time 3D experiences. The partnership between Microsoft and Unity will apparently enable Made with Unity game creators to more easily reach their players across the Microsoft gaming ecosystem, including Xbox console, PC as well as the Microsoft Store. This will allow Unity creators to bring their games to more gamers around the world and unlock more opportunities.
There are already many cloud-powered tools and services offered by Unity, including Unity Game Services, Parsec, DevOps, Wētā Digital, Digital Twins, and more. Many of the company’s tools are also heavily used already in cloud workflows – from PIXYZ through Unity Headless Rendering. Through the new partnership, even more of Unity’s tools will move to cloud-capable, according to the company.
Sarah Bond, Microsoft’s CVP of game creator experiences and ecosystem, made the following statement: “Our ambition to democratize the development of games and game-like experiences around the world and across industries depends on strong partnerships, particularly with game engines like Unity..”