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Nvidia Updates Its Omniverse Simulation Tools For Developers To Utilize Generative AI and Unity’s Game Engine | RE3W.IO

Nvidia Updates Its Omniverse Simulation Tools For Developers To Utilize Generative AI and Unity’s Game Engine

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Nvidia has released a new update to its Omniverse simulation tools that will let developers tap generative AI and Unity’s game engine. The latest release apparently delivers enhanced performance and usability, new deployment options, and new Omniverse connectors to expand the ecosystem. Richard Kerris is currently vice president of the Omniverse platform.

The latest additions include:

New Connectors: Omniverse Connectors enable more seamless connected workflows between disparate 3D applications. New Adobe Substance 3D Painter, Autodesk Alias, PTC Creo, and Kitware’s Paraview Omniverse Connectors are now supported on Omniverse Enterprise. Users can also easily export data created in NX Software from Siemens Digital Industries Software.

Omniverse DeepSearch: Now generally available, this AI-powered service lets teams intuitively search through extremely large, untagged 3D databases with natural language or using 2D reference images. This unlocks major value in previously unwieldy digital backlots and asset collections that lacked the ability to search.

Omniverse Farm: A completely renewed user interface provides improved usability and performance, plus Kubernetes support.

Omniverse Cloud: New cloud containers for Enterprise Nucleus Server, Replicator, Farm, and Isaac Sim for AWS provide enterprises more flexibility in connecting and managing distributed teams all over the world. 

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