The report attributed the decline in mobile game spending to the recession’s effect on people’s disposable income. Meanwhile, cloud gaming is poised to amass $2.4 billion from more than 30 million paying users this year. The virtual reality games market was projected to hit $2 billion in 2022 and is expected to reach 3.2 billion by 2024.
Emily Souza is Client Success Director at Newzoo.
Newzoo’s report also highlights that gaming is still the top use case for virtual reality. Attending virtual events or traveling is further down the list. Analysts reported that 73% of the headset users surveyed listed one of their top hobbies as playing video games.
For games, the most popular genres appear to be adventure games, shooters, and sim titles. Titles like Walking Dead: Saints and Sinners, No Man’s Sky, Boneworks, and Microsoft Flight Simulator provide a cross-section of the platform’s most popular titles.
Newzoo’s report attributes VR’s current rise and its predictions to a few factors:
In 2023, PlayStation plans to launch its PS VR2 headset for PS5 users, alongside several new exclusive games. Meta also recently launched the Quest Pro headset. Either of those could get more gamers into VR, though Newzoo also notes the rise of companies like Pico.