Big time is described as a co-op action RPG played from a third-person perspective built on Ethereum. In Big Time, players travel through “space and time to defend history itself and battle against a mysterious force that is tearing apart the walls of history and time”.
Located in San Mateo California, Manticore Games is the developer and operator of the Core Metaverse. Core is described as a digital playground and community designed to “unleash imagination” and help players explore new web3 gameplay experiences. Manticore Games was established by industry veterans from Electronic Arts, Blizzard, Respawn, Xfire, Roblox, Trion Worlds, Crystal Dynamics, and Zynga.
The company was founded by Zynga alumni Krishnendu Mukherjee and Rahul Daga and former m56 Studios engineering lead Rahul Shekhar. They plan to use the money raised to develop next-generation casual games for players in India and worldwide and expand their team.
CEO Krishnendu Mukherjee stated:
“We have been brainstorming the idea of creating a gaming studio that caters to the Indian audience and the core problem we mutually identified was that while current dominant casual games are very high in quality, they haven’t been able to fully unlock an Indian player base due to a lack of cultural resonance. This is additionally visible in the lack of monetization participation of the Indian player. With over five billion downloads, India is one of the largest download markets for casual games. Our belief is that with the right themes and geo-specific mechanics, we will be able to crack adoption and monetization for casual games in India.”
https://twitter.com/playmetalcore/status/1575486087031824384?s=46&t=dHfCBxj-KJO_YQr5OExjow
BigTime Background:
Co-founded by Decentraland and Zynga alumni, Thor Alexander, Big Time Studios recently raised $21 million in two funding rounds. Investors who participated in the initial $10.3 million round include FBG Capital, North Island Ventures, Digital Currency Group, OKEx Blockdream Ventures, Alameda Research, Circle Financial, and Ashton Kutcher’s Sound Ventures. The second round closed an $11 million fund that will apparently be used to invest in game companies adopting its technology.
Big time is described as a co-op action RPG played from a third-person perspective built on Ethereum. In Big Time, players travel through “space and time to defend history itself and battle against a mysterious force that is tearing apart the walls of history and time”.
Players will apparently encounter distorted historical figures, characters, and events throughout the game. In addition, they will battle alongside six other warriors to kill monstrous entities and earn valuable NFT loot. Players will be able to customize their characters with armor and clothes from various periods in history.
Find out more using the link below:
MetalCore Background:
MetalCore is described as an NFT-based, open-world, mechanized combat game. Players will be able to fight alongside their faction in territorial battles on a mineral-rich alien planet. Win vehicles and machines, craft gear, recruit pilots, develop land, sell and trade gear, and much more as players “battle for planetary domination”.
By playing MetalCore, users may receive in-game rewards through missions, PvP, or PvE matches. If fighting isn’t their style, they become a Baron and recruit their vassals through Barony (a renting and borrowing system in MetalCore) and let others fight with their vehicles on their behalf. Barons can also acquire land to mine for resources.
The first Alpha is due to arrive this coming Q3/2022.
Find out more using the link below:

The acquisition is bringing together the two gaming powerhouses. TakeTwo is known for console and PC games, while Zynga largely defined the mobile gaming genre. Although TakeTwo already has a number of mobile game titles and has expanded its franchises into mobile, this will give the company a significantly larger holding in the space.
As for Zynga, combining with TakeTwo, which also publishes Red Dead Redemption, Midnight Club, NBA 2K, BioShock, and more, will give it a large library of franchises and IP from which to build new mobile gaming experiences.
TakeTwo CEO, Strauss Zelnick stated: “We are thrilled to complete our combination with Zynga, which is a pivotal step to exponentially increase our Net Bookings from mobile, the fastest-growing segment in interactive entertainment, while also providing us with substantial cost synergies and revenue opportunities.”
